Photo of NucleoX




NucleoX is an artistic group experimentiong with different forms and methods.

Pierpaolo Ceccarini dedicated himself to photography, like his father and grandfather before him. He is also passionate about video: moving photographs. He studied New Technologies for Art at Academy of Fine Arts in Urbino and refined his techniques with a master’s degree at the Brera Academy of Fine Arts in Milan. He is constantly experimenting with new forms and combining video with different artistic languages, such as installations, motion graphics, immersive environments, Augmented Reality, Virtual Reality, 360° video and Video Mapping applied to theaters, architecture, events, and interactivity.

Franco Cesare Zanetti graduated in Communication Design from Politecnico di Milano and in New Technologies of Art from the Brera Academy of Fine Arts. In parallel with his studies, he pursued professional experiences in the world of video production, focusing on shooting and editing. He later merged these skills, creating 2D animations and motion graphics. He further expanded his research in Multimedia Design by designing and creating immersive and interactive video installations, videomappings, video scenography, 360° video productions, and AR and VR experiences. He also experiments by integrating physical elements such as painting, print, or sculpture with digital ones like video projections and AR.

Giulio Calegari is the Architect, and for many years, a lecturer at the Brera Academy of Fine Arts, teaching the course “Archetypes of the Imaginary”. Since 1983 Since 1983, he has directed archaeological expeditions to Mali, Eritrea, Morocco, and Togo for the Centro Studi Archeologia Africana (Center for the Study of African Archaeology) and the Civic Museum of Natural History in Milan, where he heads the Palethnology Section. An author of books and numerous publications, since the late 1960s, he has navigated as a contemporary artist, often using his research in the “anthropological” field as a language for his works and artistic interventions.


Social media: